April 19th, 2011
I’m going to try and make a game in two weeks. Not only that, I’m going to make it in a programming language I’ve never used before. The reason for that is a challenge by Jacqueline A. Lott (a name you may recognise from the list of beta testers in Frasse): Indigo New Language Speed IF. The rules require, among other things, that the game is made in a language new to the author, and I’m going with Inform 7.
Games are to be finished by the end of the month, and will be played through at Club Floyd. (I can recommend a visit to Club Floyd in general if you like playing Interactive Fiction. It’s fun.)
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April 2nd, 2011
I’ve uploaded an updated version of Frasse and the Peas of Kejick. This update is completely technical, so if you haven’t had any problems you won’t gain anything from downloading it again. (The most notable fix is a Windows-only bug where large scenes would start to shrink.)
Thanks to Tuve for letting me know of the bug, so I could fix it!
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January 5th, 2011
It’s a lot of snow in Sweden this winter. So far, it’s been more than usual for this time of year. Today, the temperature was a bit milder, so that the snow could be made into shapes. Obviously, this led to me making my first snow “men” this year. (But not the first this winter.) There are pictures below!
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Posted in Bloggery | 2 Comments »
January 5th, 2011
Finally! SLUDGE 2.0 is finished. More info in this post at Adventure Developers.
It feels good to have finished the almost two year long work on it, but this does not mean that I’ll leave it. Nor have I completely given up on making another game with it. We’ll see what happens.
Posted in Sludge (game engine) | 2 Comments »
November 6th, 2010
Hi!
This blog entry is a bit more bloggy than usual, and consists of me thinking out loud for a bit. It’s been a while since I last posted an update here, so I thought it’s about time to do so. Back in June, I announced that I’d start on Kejick 2. Not much has happened with that since then.
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Posted in Bloggery, Kejick 2 | 2 Comments »
July 11th, 2010
Oops. I messed up a bit when I fixed that bug I talked about in my last post, so it was still slightly broken. (It would work sometimes, but sometimes not.) Now it should work fine every time. I’m uploading new files right now. (The torrent downloads are already updated, so you can download the new files there immediately. If you prefer the traditional download, you should wait an hour or so and it too should be updated.)
Posted in Frasse and the Peas of Kejick | 11 Comments »
July 9th, 2010
I’ve fixed a bug in Frasse that would cause some saved games to become impossible to load. Big thanks to Isabelle for letting me know about it! The updated version is being uploaded as I’m typing this. (Please use the torrent download if you can.) Unfortunately, saved games from the old version of the game can’t be read by the new version, but if you’ve encountered the bug and send me an e-mail I’ll mail you a new save game so that you won’t have to play through the whole thing again.
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June 29th, 2010
It turns out that nothing came out of the call for a collaboration. Five people replied, and showed interest. Two of those never got further than saying “I’m interested”, but then they never got the time to write an actual proposal and backed out. (I waited more than a month.) A third person sent me two ideas, one of which could be interesting, but when I asked that he put some more detail into his (very undeveloped) idea, I eventually got the reply that he too didn’t have any time. Read the rest of this entry »
Posted in Bloggery, Kejick 2 | 1 Comment »
May 12th, 2010
Now that the Special Edition of Frasse is done, I’m (finally!) getting ready to start on my next game. Two years ago I announced that my next game would be a sequel. I did some more design of that game after that announcement, but its design is still very loose. (I got sidetracked by the work on the SLUDGE engine, and then I started on the Special Edition.) Now might be a good time to start working on it properly. If I do that, my next game will be the sequel.
But my thoughts keep drifting back to the topic of a collaboration… I would like to do a collaboration project, and as I’m currently between projects I’ll throw the question out there: Do you want to design a game for me to make? Read the rest of this entry »
Posted in Bloggery, Kejick 2, My games | 4 Comments »
May 9th, 2010
Yes! It’s done. Frasse and the Peas of Kejick – Special Edition is now available for download.
The new version of the game runs on Mac OS X as well as Windows (and even Linux, but then you’ll have to get the game engine separately). It also has added voices, improved music and some improved graphics. It still isn’t perfect, but it’s good enough for me to be proud of what I’ve made, and now I can move on to make my next game. (Unless someone finds any bugs in this one.)
Enjoy, and please let me know what you think of it!
Posted in Frasse and the Peas of Kejick | 10 Comments »