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	<title>Comments on: On Game Making Collaborations</title>
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	<description>My games and other stuff</description>
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		<title>By: The Machination</title>
		<link>http://trumgottist.com/2009/09/13/on-game-making-collaborations/comment-page-1/#comment-690</link>
		<dc:creator>The Machination</dc:creator>
		<pubDate>Fri, 14 May 2010 12:09:57 +0000</pubDate>
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		<description>I&#039;ve attempted a collaborative design effort on a couple of previous occasions but we ultimately ended up falling apart due to lack of planning and organisations. I guess we&#039;ve always just had more ambition that skill, well programming skill. My latest endeavour is to learn some actionscript so that I can put our massive library of resources together into the games that they were intended for, instead of just having them sitting on my computer, mocking my failure.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve attempted a collaborative design effort on a couple of previous occasions but we ultimately ended up falling apart due to lack of planning and organisations. I guess we&#8217;ve always just had more ambition that skill, well programming skill. My latest endeavour is to learn some actionscript so that I can put our massive library of resources together into the games that they were intended for, instead of just having them sitting on my computer, mocking my failure.</p>
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		<title>By: Erkki Lindpere</title>
		<link>http://trumgottist.com/2009/09/13/on-game-making-collaborations/comment-page-1/#comment-648</link>
		<dc:creator>Erkki Lindpere</dc:creator>
		<pubDate>Sun, 13 Sep 2009 22:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://trumgottist.com/?p=120#comment-648</guid>
		<description>I don&#039;t have a track record of completed games (but lots of non-completed ones) so it may be just that I suck at completing things, but the 4 or so collaborative projects I&#039;ve worked on also failed, most because of me. I think I have an idea what to do next time (and I need an artist at least because I&#039;m not at all good at drawing or modeling): pretty much create an almost complete game by myself with temp. graphics and don&#039;t even try to get anyone involved earlier. This way at least I will be sure that I&#039;ve done everything I can on my part and even if I can&#039;t find anyone who can help me complete it, I could release it with Programmer Graphics (TM).
Of course, this would have the downside that the other party is not involved from the start and will have less input and may be less motivated. Or maybe not?

I&#039;m thinking of doing this with a 2D platformer I want to do some time, currently I&#039;m working on a couple of very simple arcade games by myself.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have a track record of completed games (but lots of non-completed ones) so it may be just that I suck at completing things, but the 4 or so collaborative projects I&#8217;ve worked on also failed, most because of me. I think I have an idea what to do next time (and I need an artist at least because I&#8217;m not at all good at drawing or modeling): pretty much create an almost complete game by myself with temp. graphics and don&#8217;t even try to get anyone involved earlier. This way at least I will be sure that I&#8217;ve done everything I can on my part and even if I can&#8217;t find anyone who can help me complete it, I could release it with Programmer Graphics (TM).<br />
Of course, this would have the downside that the other party is not involved from the start and will have less input and may be less motivated. Or maybe not?</p>
<p>I&#8217;m thinking of doing this with a 2D platformer I want to do some time, currently I&#8217;m working on a couple of very simple arcade games by myself.</p>
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		<title>By: Erwin</title>
		<link>http://trumgottist.com/2009/09/13/on-game-making-collaborations/comment-page-1/#comment-647</link>
		<dc:creator>Erwin</dc:creator>
		<pubDate>Sun, 13 Sep 2009 22:23:08 +0000</pubDate>
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		<description>Insightful. My track record on finishing games solo is awful, but I did finish my part on 3 Christmas Quest games. Working in a team is different, because you have more responsibility. For some people that might not make a difference, but for me it does.</description>
		<content:encoded><![CDATA[<p>Insightful. My track record on finishing games solo is awful, but I did finish my part on 3 Christmas Quest games. Working in a team is different, because you have more responsibility. For some people that might not make a difference, but for me it does.</p>
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