A progress update

As I stated a public deadline earlier, which has long since passed, I suppose a progress update is in order. In case anyone reading this is wondering what’s going on with my game.

I’m still working on the Special Edition of Frasse and the Peas of Kejick. The main reason that I failed to meet the deadline I’d given myself was that I hadn’t received all the voice recordings from other people (I’m still waiting on two persons), but that wasn’t the only reason. When I realised that it would be impossible to finish the game on schedule, I didn’t push that hard to finish the things I could have finished either. And now that I’m waiting I’ve also started to go through all the background graphics, updating them to take advantage of the unlimited colour palette in the new version of the engine, and touching them up a bit where I find things that I can improve.

I’m now really looking forward to when I’ll finally be able to wrap up the game and finally call it done. (This has gone on a lot longer than I originally planned.) I can’t make a new estimation of a release date today. As soon as I have the parts created by others that I need to finish, I’ll put it together as quickly as I can, but until then I’ll keep making small updates all over the game. I just hope the end will come soon, so that I’ll be able to move on.

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