If you’re reading this, then you probably already know that I’m working on the adventure game engine called SLUDGE, and have been doing so for a while. But now I’ve become an official SLUDGE developer, and even a project leader. If you are (or may become, or have been) a SLUDGE user, you should head on over to Adventure Developers, where I’ve started a discussion about the future of the engine. I’m interested to hear your opinion.
I’m a SLUDGE developer
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