What’s next?

Now that the Special Edition of Frasse is done, I’m (finally!) getting ready to start on my next game. Two years ago I announced that my next game would be a sequel. I did some more design of that game after that announcement, but its design is still very loose. (I got sidetracked by the work on the SLUDGE engine, and then I started on the Special Edition.) Now might be a good time to start working on it properly. If I do that, my next game will be the sequel.

But my thoughts keep drifting back to the topic of a collaboration… I would like to do a collaboration project, and as I’m currently between projects I’ll throw the question out there: Do you want to design a game for me to make? Continue reading

Frasse – Special Edition is here!

Yes! It’s done. Frasse and the Peas of Kejick – Special Edition is now available for download.

The new version of the game runs on Mac OS X as well as Windows (and even Linux, but then you’ll have to get the game engine separately). It also has added voices, improved music and some improved graphics. It still isn’t perfect, but it’s good enough for me to be proud of what I’ve made, and now I can move on to make my next game. (Unless someone finds any bugs in this one.)

Enjoy, and please let me know what you think of it!